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"Woyzeck" by Georg Büchner

Project for Scenic Design II

October 2025

Marymount Manhattan College

Designed and Executed by Ofir Lindenbaum

Design Concept

My concept centers on wet mud as the show’s governing metaphor: the texture that clings, slows, and stains, how it looks, sounds, and feels when you step into it. That’s Woyzeck: stuck, dragged down, always marked, whether by the sergeant’s authority or by his class. Paired with a tunnel image, a long, tightening corridor, this gives the production a clear psychological frame: the world narrows as his choices do, and even the light feels far away. I’ll build a wintry, rain-soaked atmosphere with layered textures and a restrained palette of cold blues, greys, and earth tones, so every surface carries a damp sheen. Though the play hints at warmer weather, the historical rain around Saxony/Leipzig, often heavy in summer, supports this muddy world. The result is an environment that makes each step feel costly, and every attempt at escape leaves a mark.

Project's Research

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